Wireman · Bending tips · 2023 NEC ·
Field guide
Bending tips
Reading your bender, getting offsets to match, and fixing the bends that didn't. For the numbers on any bend, use the bending calculator.
Know your bender
- Arrow: lines up with your mark for a stub-up. The take-up is already built into where the arrow sits.
- Star or rim notch: the back of a 90°. Use it to bend back-to-backs and to measure to the back of a finished bend.
- Teardrop (or notch): the center of a 45° for the middle bend of a three-point saddle.
- Degree marks on the side of the shoe show when the conduit is at 10°, 22½°, 30°, 45° and 60°. Read them square, not at an angle.
- Most brands are close, but not identical. Bend a test piece and measure before a big run.
Typical hand-bender take-up (90° stub)
| EMT size | Take-up |
|---|---|
| 1/2" | 5" |
| 3/4" | 6" |
| 1" | 8" |
| 1-1/4" | 11" |
Mark the stub length minus the take-up, line the arrow up with the mark, and bend to 90°.
Offsets
| Angle | Distance between marks | Shrink per inch of offset |
|---|---|---|
| 10° | Offset × 6 | 1/16" |
| 30° | Offset × 2 | 1/4" |
| 45° | Offset × 1.4 | 3/8" |
| 60° | Offset × 1.2 | 1/2" |
| 22.5° | Offset × 2.6 | 3/16" |
- Make the first bend, then roll the conduit exactly 180° and make the second. A level or a straight line drawn down the pipe keeps you honest.
- Bending toward an obstruction, add the shrink to your first mark so the offset lands where you measured.
- Shallow angles (10° to 22½°) pull easier and look cleaner, but take more room. 30° is the everyday choice.
- For a row of parallel offsets, start the inside pipe first and move each next mark out by the center-to-center spacing times the tangent of half the angle (the calculator does this).
Saddles and kicks
- Three-point saddle: 45° in the center and 22½° on each side. Put the outside marks 2½ in away from the center for every inch of saddle height, and move the center mark forward 3/16 in per inch to make up for shrink.
- Four-point saddle: two offsets back to back. The space between the inside bends is the width of what you're crossing.
- Kick: a single bend that moves the pipe off the wall, usually after a 90° to get into a box. Measure the kick distance at the end of the pipe, not at the bend.
Fixing bends
- Dog-leg (the second bend isn't in the same plane): lay the pipe on the floor. If one end lifts, put it back in the bender at the bad bend and twist gently against the floor, or use a pipe-length cheater on the free end. Small dog-legs come out; big ones usually mean a new stick.
- Over-bent 90°: flip the bender upside down, put the stub in the hook, and pull back a little. Some bender handles have a hole made for this.
- Under-bent: put it back in the shoe at the same spot and finish. Line the arrow up exactly or you'll get a double bend.
- Springback: EMT springs back a few degrees. Bend slightly past the mark, especially in larger sizes.
- Kinks and flattening: keep heavy foot pressure on the heel and pull smoothly. A kinked or flattened bend has to be cut out: it damages wire on the pull and reduces the raceway's area.
Rules that apply
- No more than 360° of bends between pull points (boxes, conduit bodies). Count offsets and saddles too.
- Bends can't damage the raceway or reduce its inside diameter, and the radius can't be tighter than Chapter 9 Table 2.
- Support EMT within 3 ft of each box and every 10 ft.
NEC: 358.24, 358.26, 358.30, Chapter 9 Table 2